Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
33661
?
17710
?
27556
?
14609
?
12753
?
21913
?
22845
?
17403
?
29735
?
3991
Total damage to objectives
15093
5903
8603
9117
80
10269
79158
23677
26746
4385
Total damage to buildings
15093
304
7734
7888
80
10269
0
7924
9895
1440
Total damage shielded
0
0
0
0
12906
0
0
0
0
0
Total heals on teammates
0
0
0
0
6167
0
0
0
0
0

Abilities usage

in numbers

Reaping Slash (Q)

128xpressed

Blade's Reach (W)

74xpressed

Shadow Step (E)

76xpressed

Umbral Trespass (R)

12xpressed

?

Kayn

Toughest Matchups

These champions counter Aatrox
?
Darius
59.7%
191 Matches
?
Trundle
55.2%
192 Matches
?
Karthus
54.3%
232 Matches
?
JarvanIV
53.4%
950 Matches
?
Fiddlesticks
53.1%
437 Matches
?
Volibear
53.0%
727 Matches
?
Amumu
52.9%
1468 Matches
?
Rammus
52.7%
311 Matches
?
Shyvana
52.4%
454 Matches
?
Graves
51.8%
759 Matches

Skill path

Most popular ability leveling order
?
P
The Darkin Scythe
?
Q
Reaping Slash
1
4
5
7
9
?
W
Blade's Reach
3
8
10
12
13
?
E
Shadow Step
2
14
15
17
18
?
R
Umbral Trespass
6
11
16

Summoner spell

Most popular spells
?
?
50.4% WR(29037 Matches)
?
?
46.3% WR(856 Matches)
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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Kayn
?
Yorick
1.33KDA2.80
0.40%Kill Participation0.47%
11Vision Score20
17,710Damage Dealt22,845
16Max CS Advantage22
5CS in First 10 Minutes0

Minions have varying gold values depending on their type, and the CS gap results in an approximate 96 gold in your favor.

You could use this early advantage to purchase items like:

?
2Max Level Lead3
Blue95,152G
Difference+6,889G
Red88,263G
?
21,690G
?
16,569G
?
19,832G
?
19,401G
?
17,660G
3,806G
682G
1,903G
1,020G
842G
17,884G
?
17,251G
?
17,929G
?
18,381G
?
16,818G
?