Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
47774
?
44984
?
16412
?
47315
?
40661
?
19754
?
60642
?
39585
?
48375
?
12774
Total damage to objectives
8709
22658
10558
4298
0
6664
56743
12933
16443
4528
Total damage to buildings
3919
0
0
2779
0
6664
1951
8923
7564
2930
Total damage shielded
0
0
0
0
0
0
0
940
0
7065
Total heals on teammates
0
0
0
1236
0
0
0
1044
0
3063

Abilities usage

in numbers

Decisive Strike (Q)

53xpressed

Courage (W)

29xpressed

Judgment (E)

55xpressed

Demacian Justice (R)

11xpressed

?

Garen

Summoner spell

Most popular spells
?
?
50.2% WR(16866 Matches)
?
?
49.1% WR(4282 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
52.63% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Garen
?
Sion
1.80KDA0.58
0.49%Kill Participation0.13%
18Vision Score18
47,774Damage Dealt19,754
26.6Max CS Advantage15
42CS in First 10 Minutes49

Minions have varying gold values depending on their type, and the CS gap results in an approximate 134 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead2
Blue62,567G
Difference+8,249G
Red70,816G
?
14,227G
?
13,678G
?
9,243G
?
13,486G
?
11,933G
4,122G
5,895G
4,242G
3,131G
897G
10,105G
?
19,573G
?
13,485G
?
16,617G
?
11,036G
?