Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
23457
?
28050
?
30220
?
16087
?
29679
?
36246
?
20388
?
28881
?
22357
?
43994
Total damage to objectives
14522
40410
13421
13709
4699
15264
29860
14346
9103
46062
Total damage to buildings
6419
178
3771
9590
3524
10807
1844
4969
3153
18464
Total damage shielded
0
0
0
0
0
0
0
2088
3672
0
Total heals on teammates
0
0
0
596
0
0
0
4443
0
0

Abilities usage

in numbers

Rapid Fire (Q)

31xpressed

Rocket Jump (W)

23xpressed

Explosive Charge (E)

38xpressed

Buster Shot (R)

4xpressed

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Tristana

Skill path

Most popular ability leveling order
?
P
Draw a Bead
?
Q
Rapid Fire
3
8
10
12
13
?
W
Rocket Jump
2
14
15
17
18
?
E
Explosive Charge
1
4
5
7
9
?
R
Buster Shot
6
11
16

Summoner spell

Most popular spells
?
?
48.7% WR(11066 Matches)
?
?
45.3% WR(2395 Matches)
Best starting option
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Time target@ 4 min
Early game
?
?
?
51.68% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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?
Tristana
?
Lucian
5.60KDA1.20
0.58%Kill Participation0.35%
22Vision Score28
43,994Damage Dealt16,087
36Max CS Advantage10
55CS in First 10 Minutes48

Minions have varying gold values depending on their type, and the CS gap results in an approximate 134 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
3Max Level Lead1
Blue70,010G
Difference+5,566G
Red75,576G
?
14,460G
?
15,905G
?
14,285G
?
13,725G
?
11,635G
1,676G
2,090G
147G
467G
6,594G
16,136G
?
13,815G
?
14,138G
?
13,258G
?
18,229G
?