Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
25339
?
27239
?
27305
?
29252
?
22749
?
33713
?
33436
?
51782
?
37252
?
18201
Total damage to objectives
4263
3952
6354
2907
1782
46708
50734
17793
27404
19877
Total damage to buildings
2886
2368
6354
2907
1047
5712
1721
7490
8583
3901
Total damage shielded
0
0
0
0
0
0
0
4401
0
11231
Total heals on teammates
0
1058
0
0
0
0
0
0
0
257

Abilities usage

in numbers

Inner Flame (Q)

141xpressed

Focused Resolve (W)

45xpressed

Inspire (E)

161xpressed

Mantra (R)

66xpressed

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Karma

Summoner spell

Most popular spells
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?
48.7% WR(9320 Matches)
?
?
51.8% WR(5154 Matches)
Best starting option
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Time target@ 4 min
Early game
?
?
?
49.29% WR3,476 Matches
Core build
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?
?
?
?
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Full build

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?
Karma
?
Swain
3.86KDA1.55
0.47%Kill Participation0.55%
33Vision Score72
18,201Damage Dealt22,749
18Max CS Advantage33
4CS in First 10 Minutes16

Minions have varying gold values depending on their type, and the CS gap results in an approximate 230 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
2Max Level Lead1
Blue65,895G
Difference+11,767G
Red77,662G
?
12,456G
?
11,429G
?
14,040G
?
17,045G
?
10,925G
2,991G
3,068G
2,465G
1,429G
1,814G
15,447G
?
14,497G
?
16,505G
?
18,474G
?
12,739G
?