Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
70090
?
13273
?
50317
?
31589
?
16718
?
26153
?
38635
?
56988
?
16706
?
20653
Total damage to objectives
7766
53867
13310
5795
7984
6888
17306
13150
1496
2486
Total damage to buildings
7766
658
13310
4696
3811
5622
682
4098
214
1359
Total damage shielded
0
388
0
0
1769
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
1001
0

Abilities usage

in numbers

Ranger's Focus (Q)

21xpressed

Volley (W)

113xpressed

Hawkshot (E)

16xpressed

Enchanted Crystal Arrow (R)

14xpressed

?

Ashe

Summoner spell

Most popular spells
?
?
50.4% WR(24007 Matches)
?
?
45.8% WR(3367 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.89% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Ashe
?
Ziggs
1.08KDA4.00
0.37%Kill Participation0.55%
13Vision Score24
16,706Damage Dealt50,317
4Max CS Advantage33.5
46CS in First 10 Minutes54

Minions have varying gold values depending on their type, and the CS gap results in an approximate 154 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
1Max Level Lead4
Blue71,010G
Difference+7,632G
Red63,378G
?
19,702G
?
11,865G
?
16,208G
?
12,174G
?
11,061G
8,161G
3,015G
263G
2,206G
543G
11,541G
?
14,880G
?
16,471G
?
9,968G
?
10,518G
?