Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
26094
?
15106
?
20432
?
13818
?
7579
?
30765
?
24752
?
26246
?
22217
?
13762
Total damage to objectives
3425
1329
1415
1299
187
10194
75567
17511
9136
11461
Total damage to buildings
3356
0
1415
567
0
10194
2497
6552
4777
972
Total damage shielded
0
0
0
0
1038
0
532
0
872
1244
Total heals on teammates
0
0
0
0
2013
0
0
0
0
844

Abilities usage

in numbers

Sonic Wave / Resonating Strike (Q)

236xpressed

Safeguard / Iron Will (W)

143xpressed

Tempest / Cripple (E)

179xpressed

Dragon's Rage (R)

10xpressed

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Lee Sin

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
46.6% WR(18068 Matches)
?
?
42.4% WR(621 Matches)
Error fetching data

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?
Lee Sin
?
Sylas
5.80KDA1.71
0.67%Kill Participation0.52%
29Vision Score23
24,752Damage Dealt15,106
49.2Max CS Advantage0
0CS in First 10 Minutes0

Minions have varying gold values depending on their type, and the CS gap results in an approximate 0 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

2Max Level Lead0
Blue46,377G
Difference+15,248G
Red61,625G
?
10,439G
?
9,348G
?
10,980G
?
9,185G
?
6,425G
2,872G
4,180G
3,888G
2,498G
1,810G
13,311G
?
13,528G
?
14,868G
?
11,683G
?
8,235G
?