Team statistics

Lets start with some team insights

Total damage to champions
?
38065
?
31618
?
36754
?
52616
?
18704
?
61812
?
40900
?
38085
?
27555
?
16040
Total damage to objectives
19816
34547
9920
32376
1653
13219
29892
14554
8074
5295
Total damage to buildings
11091
250
2135
6888
321
7880
2189
7286
4436
3206
Total damage shielded
0
0
0
0
1078
0
0
0
0
1537
Total heals on teammates
0
0
0
0
0
0
0
0
0
13537

Abilities usage

in numbers

Rocket Grab (Q)

40xpressed

Overdrive (W)

56xpressed

Power Fist (E)

51xpressed

Static Field (R)

16xpressed

?

Blitzcrank

Toughest Matchups

These champions counter Aatrox
?
Taric
60.1%
168 Matches
?
Rakan
59.3%
216 Matches
?
Braum
56.9%
429 Matches
?
Leona
56.2%
673 Matches
?
Alistar
55.3%
237 Matches
?
Sona
54.6%
174 Matches
?
Xerath
54.2%
251 Matches
?
Brand
53.8%
320 Matches
?
TahmKench
53.7%
255 Matches
?
Morgana
53.6%
673 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
48.3% WR(11890 Matches)
?
?
47.2% WR(2236 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Blitzcrank
?
Alistar
1.50KDA3.67
0.45%Kill Participation0.57%
69Vision Score91
18,704Damage Dealt16,040
16Max CS Advantage2
18CS in First 10 Minutes8

Minions have varying gold values depending on their type, and the CS gap results in an approximate 192 gold in your favor.

You could use this early advantage to purchase items like:

?
?
3Max Level Lead1
Blue73,066G
Difference+3,511G
Red76,577G
?
18,570G
?
14,164G
?
14,008G
?
16,154G
?
10,170G
112G
3,622G
2,109G
2,727G
619G
18,458G
?
17,786G
?
16,117G
?
13,427G
?
10,789G
?