Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
5780
?
6089
?
10547
?
8970
?
9839
?
7538
?
4634
?
4491
?
3958
?
5374
Total damage to objectives
3928
14927
3823
1815
2943
653
3878
1761
651
1491
Total damage to buildings
3373
567
2378
1815
1248
653
0
901
651
446
Total damage shielded
0
0
0
0
865
0
0
0
0
130
Total heals on teammates
0
0
0
0
0
0
0
0
230
0

Abilities usage

in numbers

Dredge Line (Q)

21xpressed

Titan's Wrath (W)

20xpressed

Riptide (E)

20xpressed

Depth Charge (R)

2xpressed

?

Nautilus

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
47.7% WR(18757 Matches)
?
?
47.7% WR(3989 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Nautilus
?
Lux
0.60KDA7.50
0.50%Kill Participation0.56%
12Vision Score9
5,374Damage Dealt9,839
3Max CS Advantage6
11CS in First 10 Minutes14
1Max Level Lead2
Blue32,547G
Difference+9,346G
Red23,201G
?
6,153G
?
5,905G
?
7,772G
?
6,916G
?
5,801G
1,708G
249G
3,867G
2,193G
1,329G
4,445G
?
5,656G
?
3,905G
?
4,723G
?
4,472G
?