Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
68469
?
11151
?
10737
?
17907
?
8274
?
32841
?
16790
?
32712
?
24684
?
16539
Total damage to objectives
27055
54391
15839
7119
2477
7415
33094
2170
16593
4440
Total damage to buildings
14901
6359
3083
5248
2190
6863
83
1377
5148
311
Total damage shielded
0
0
0
0
15627
0
0
0
0
6203
Total heals on teammates
0
0
0
0
12819
0
0
0
0
457

Abilities usage

in numbers

Knuckle Down (Q)

99xpressed

Haymaker (W)

35xpressed

Facebreaker (E)

47xpressed

The Show Stopper (R)

11xpressed

?

Sett

Toughest Matchups

These champions counter Aatrox
?
Kayle
56.0%
373 Matches
?
Illaoi
54.9%
397 Matches
?
Warwick
54.0%
272 Matches
?
Gnar
52.4%
250 Matches
?
Renekton
52.1%
489 Matches
?
DrMundo
52.0%
458 Matches
?
Volibear
51.5%
751 Matches
?
Ornn
51.5%
371 Matches
?
Nasus
51.4%
481 Matches
?
Malphite
50.9%
548 Matches

Skill path

Most popular ability leveling order
?
P
Pit Grit
?
Q
Knuckle Down
2
4
5
7
9
?
W
Haymaker
3
8
10
12
13
?
E
Facebreaker
1
14
15
17
18
?
R
The Show Stopper
6
11
16

Summoner spell

Most popular spells
?
?
51.3% WR(12634 Matches)
?
?
52.3% WR(5387 Matches)
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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Sett
?
Malphite
3.25KDA1.75
0.79%Kill Participation0.42%
14Vision Score14
68,469Damage Dealt32,841
72.15Max CS Advantage2
59CS in First 10 Minutes40

Minions have varying gold values depending on their type, and the CS gap results in an approximate 365 gold in your favor.

You could use this early advantage to purchase items like:

?
?
?
3Max Level Lead1
Blue66,839G
Difference+4,380G
Red62,459G
?
20,340G
?
12,528G
?
10,974G
?
12,966G
?
10,031G
7,637G
16G
507G
2,131G
635G
12,703G
?
12,512G
?
11,481G
?
15,097G
?
10,666G
?