Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
22149
?
26041
?
22502
?
33280
?
18221
?
20269
?
25686
?
17496
?
10584
?
7847
Total damage to objectives
6099
35880
8179
4566
580
3121
15684
1703
1999
129
Total damage to buildings
5015
6503
8179
4566
580
3121
86
298
0
69
Total damage shielded
0
0
0
0
0
0
0
0
0
342
Total heals on teammates
0
0
0
0
0
0
0
0
420
0

Abilities usage

in numbers

Ambush (Q)

1xpressed

Venom Cask (W)

45xpressed

Contaminate (E)

26xpressed

Spray and Pray (R)

6xpressed

?

Twitch

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
50.7% WR(12317 Matches)
?
?
51.8% WR(1491 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Twitch
?
Kai'Sa
0.78KDA5.50
0.37%Kill Participation0.47%
9Vision Score8
10,584Damage Dealt33,280
6Max CS Advantage61
52CS in First 10 Minutes53
1Max Level Lead4
Blue53,393G
Difference+11,650G
Red41,743G
?
9,155G
?
12,202G
?
10,982G
?
12,905G
?
8,149G
321G
840G
3,099G
5,670G
1,720G
8,834G
?
11,362G
?
7,883G
?
7,235G
?
6,429G
?