Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
22905
?
13409
?
17824
?
44743
?
25789
?
30817
?
26068
?
33253
?
29370
?
11772
Total damage to objectives
17440
16996
14823
35831
13724
13974
19715
8379
7233
1577
Total damage to buildings
4734
3117
2577
5895
2419
6997
1570
5583
3767
965
Total damage shielded
0
0
0
0
0
0
0
0
0
739
Total heals on teammates
0
0
0
0
548
0
4127
0
300
259

Abilities usage

in numbers

Five Point Strike (Q)

197xpressed

Twilight Shroud (W)

49xpressed

Shuriken Flip (E)

47xpressed

Perfect Execution (R)

21xpressed

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Akali

Summoner spell

Most popular spells
?
?
48.8% WR(10269 Matches)
?
?
49.1% WR(6303 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
49.82% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Akali
?
Yone
10.50KDA1.22
0.53%Kill Participation0.29%
5Vision Score22
33,253Damage Dealt17,824
66.5Max CS Advantage3
68CS in First 10 Minutes47

Minions have varying gold values depending on their type, and the CS gap results in an approximate 403 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
2Max Level Lead1
Blue59,026G
Difference+3,498G
Red62,524G
?
9,983G
?
12,546G
?
10,710G
?
15,544G
?
10,243G
2,046G
1,380G
3,918G
2,707G
1,139G
12,029G
?
13,926G
?
14,628G
?
12,837G
?
9,104G
?