Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
22698
?
33032
?
26328
?
29318
?
41510
?
34160
?
23008
?
38904
?
23130
?
27878
Total damage to objectives
12569
33491
14053
16006
3318
1519
51863
18998
6747
8098
Total damage to buildings
8663
3468
9031
5699
1005
1126
90
5116
1002
357
Total damage shielded
122
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
1484

Abilities usage

in numbers

Steel Tempest (Q)

219xpressed

Wind Wall (W)

13xpressed

Sweeping Blade (E)

81xpressed

Last Breath (R)

8xpressed

?

Yasuo

Summoner spell

Most popular spells
?
?
48.3% WR(22114 Matches)
?
?
48.4% WR(13232 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.66% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Yasuo
?
Fizz
1.31KDA2.36
0.35%Kill Participation0.58%
18Vision Score25
26,328Damage Dealt38,904
63Max CS Advantage17
64CS in First 10 Minutes69

Minions have varying gold values depending on their type, and the CS gap results in an approximate 96 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead2
Blue75,877G
Difference+9,056G
Red66,821G
?
13,423G
?
19,491G
?
15,170G
?
16,481G
?
11,312G
1,115G
5,078G
463G
3,783G
457G
12,308G
?
14,413G
?
15,633G
?
12,698G
?
11,769G
?