Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
28397
?
9903
?
40750
?
32974
?
16112
?
24651
?
25657
?
18301
?
22280
?
8263
Total damage to objectives
40807
59995
4779
13465
2789
9026
10654
369
2663
946
Total damage to buildings
16581
1722
4779
6585
1760
9026
0
164
1458
602
Total damage shielded
0
0
0
0
0
0
0
0
0
1124
Total heals on teammates
0
0
0
0
768
463
0
0
0
179

Abilities usage

in numbers

Razor Shuriken (Q)

129xpressed

Living Shadow (W)

74xpressed

Shadow Slash (E)

65xpressed

Death Mark (R)

7xpressed

?

Zed

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
47.4% WR(16191 Matches)
?
?
49.4% WR(3846 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Zed
?
Malzahar
1.00KDA3.83
0.36%Kill Participation0.48%
0Vision Score3
18,301Damage Dealt40,750
14Max CS Advantage48
60CS in First 10 Minutes57
1Max Level Lead2
Blue65,715G
Difference+11,481G
Red54,234G
?
15,038G
?
11,955G
?
14,764G
?
13,940G
?
10,018G
2,884G
1,740G
5,402G
2,343G
2,592G
12,154G
?
13,695G
?
9,362G
?
11,597G
?
7,426G
?