Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
10217
?
10144
?
19150
?
26211
?
3326
?
15259
?
3242
?
12850
?
7900
?
16309
Total damage to objectives
6657
35054
6198
6244
1997
17840
16578
0
2207
1413
Total damage to buildings
6657
2233
6198
5646
1177
17840
0
0
1343
0
Total damage shielded
0
0
0
0
0
0
0
0
0
1006
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Double Up (Q)

71xpressed

Strut (W)

0xpressed

Make It Rain (E)

18xpressed

Bullet Time (R)

3xpressed

?

Miss Fortune

Failed to fetch data. Please try again.

Skill path

Most popular ability leveling order
?
P
Love Tap
?
Q
Double Up
1
4
5
7
9
?
W
Strut
2
8
10
12
13
?
E
Make It Rain
3
14
15
17
18
?
R
Bullet Time
6
11
16

Summoner spell

Most popular spells
?
?
51.9% WR(32185 Matches)
?
?
50.2% WR(7565 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Miss Fortune
?
Vayne
0.63KDA21.00
0.42%Kill Participation0.72%
9Vision Score12
7,900Damage Dealt26,211
7Max CS Advantage31
51CS in First 10 Minutes48
1Max Level Lead3
Blue43,902G
Difference+3,357G
Red40,545G
?
7,173G
?
8,779G
?
9,537G
?
12,084G
?
6,329G
3,923G
1,758G
2,742G
3,991G
1,211G
11,096G
?
7,021G
?
6,795G
?
8,093G
?
7,540G
?