Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
8775
?
16564
?
14157
?
30242
?
13805
?
20571
?
5420
?
11694
?
22665
?
10312
Total damage to objectives
11987
49238
742
11461
6927
4239
9476
0
2292
2360
Total damage to buildings
5700
2018
742
11461
1293
4041
0
0
2153
2360
Total damage shielded
0
0
132
0
174
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Parrrley (Q)

170xpressed

Remove Scurvy (W)

22xpressed

Powder Keg (E)

83xpressed

Cannon Barrage (R)

5xpressed

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Gangplank

Toughest Matchups

These champions counter Aatrox
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DrMundo
59.4%
192 Matches
?
Sett
57.4%
195 Matches
?
Sion
57.0%
158 Matches
?
Chogath
55.3%
226 Matches
?
Aatrox
54.4%
193 Matches
?
Yone
53.7%
177 Matches
?
Garen
52.8%
216 Matches
?
Teemo
51.2%
209 Matches
?
Riven
51.2%
168 Matches
?
Darius
51.1%
262 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
47.2% WR(6196 Matches)
?
?
50.2% WR(1734 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.72% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Gangplank
?
Vladimir
10.00KDA0.80
0.26%Kill Participation0.17%
25Vision Score11
8,775Damage Dealt20,571
0Max CS Advantage41.4
59CS in First 10 Minutes71

Minions have varying gold values depending on their type, and the CS gap results in an approximate 230 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
1Max Level Lead1
Blue49,414G
Difference+6,256G
Red43,158G
?
9,353G
?
10,405G
?
7,856G
?
12,941G
?
8,859G
454G
3,109G
483G
2,837G
281G
9,807G
?
7,296G
?
7,373G
?
10,104G
?
8,578G
?