Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
31134
?
23748
?
26061
?
20173
?
11045
?
22824
?
16865
?
25856
?
22116
?
22511
Total damage to objectives
16402
60628
1592
9040
1825
5275
20881
8841
10400
3293
Total damage to buildings
10544
2559
1592
8698
962
5275
0
2865
2414
290
Total damage shielded
0
0
607
0
0
3215
0
0
0
141
Total heals on teammates
0
0
0
0
0
0
0
0
0
3736

Abilities usage

in numbers

Switcheroo! (Q)

127xpressed

Zap! (W)

63xpressed

Flame Chompers! (E)

19xpressed

Super Mega Death Rocket! (R)

10xpressed

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Jinx

Skill path

Most popular ability leveling order
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P
Get Excited!
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Q
Switcheroo!
1
4
5
7
9
?
W
Zap!
2
8
10
12
13
?
E
Flame Chompers!
3
14
15
17
18
?
R
Super Mega Death Rocket!
6
11
16

Summoner spell

Most popular spells
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?
51.2% WR(43579 Matches)
?
?
48.0% WR(4110 Matches)
Best starting option
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Time target@ 4 min
Early game
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?
?
52.81% WR3,476 Matches
Core build
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?
?
?
?
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Full build

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Jinx
?
Miss Fortune
4.75KDA1.60
0.61%Kill Participation0.64%
23Vision Score32
20,173Damage Dealt22,116
38.8Max CS Advantage22
44CS in First 10 Minutes60

Minions have varying gold values depending on their type, and the CS gap results in an approximate 307 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

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?
?
2Max Level Lead1
Blue66,613G
Difference+6,249G
Red60,364G
?
15,476G
?
14,117G
?
12,295G
?
15,470G
?
9,255G
2,596G
1,910G
256G
2,913G
1,426G
12,880G
?
12,207G
?
12,039G
?
12,557G
?
10,681G
?