Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
25800
?
21624
?
37329
?
15665
?
13483
?
22946
?
0
?
61103
?
35427
?
26682
Total damage to objectives
12361
55579
23298
6989
15319
1520
0
3329
5686
3712
Total damage to buildings
10119
3060
6152
1925
3882
1520
0
3329
4077
2176
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
221
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Rupture (Q)

134xpressed

Feral Scream (W)

41xpressed

Vorpal Spikes (E)

45xpressed

Feast (R)

21xpressed

?

Cho'Gath

Toughest Matchups

These champions counter Aatrox
?
Yasuo
45.9%
194 Matches

Skill path

Most popular ability leveling order
?
P
Carnivore
?
Q
Rupture
2
8
10
12
13
?
W
Feral Scream
3
14
15
17
18
?
E
Vorpal Spikes
1
4
5
7
9
?
R
Feast
6
11
16

Summoner spell

Most popular spells
?
?
51.8% WR(16883 Matches)
?
?
50.4% WR(1683 Matches)
item
item
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.97% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Cho'Gath
?
Veigar
7.00KDA2.83
0.57%Kill Participation0.50%
6Vision Score14
37,329Damage Dealt61,103
14Max CS Advantage76.2
69CS in First 10 Minutes61

Minions have varying gold values depending on their type, and the CS gap results in an approximate 154 gold in your favor.

You could use this early advantage to purchase items like:

?
?
1Max Level Lead1
Blue61,976G
Difference+4,305G
Red57,671G
?
12,404G
?
14,987G
?
13,717G
?
10,087G
?
10,781G
1,977G
10,190G
1,605G
5,104G
1,153G
10,427G
?
4,797G
?
15,322G
?
15,191G
?
11,934G
?