Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
22852
?
17261
?
12811
?
19520
?
7278
?
11299
?
15842
?
27667
?
30763
?
11983
Total damage to objectives
14159
16501
1098
14061
1260
1384
21632
16198
10563
2749
Total damage to buildings
5633
813
1098
4070
133
972
3094
14627
8849
1940
Total damage shielded
0
0
0
0
487
127
0
0
0
227
Total heals on teammates
0
0
0
0
3811
0
0
2206
0
1978

Abilities usage

in numbers

Radiant Blast (Q)

39xpressed

Celestial Blessing (W)

42xpressed

Starfire Spellblade (E)

75xpressed

Divine Judgment (R)

3xpressed

?

Kayle

Toughest Matchups

These champions counter Aatrox
?
Ahri
40.2%
184 Matches
?
Yasuo
34.9%
166 Matches

Skill path

Most popular ability leveling order
?
P
Divine Ascent
?
Q
Radiant Blast
2
8
10
12
13
?
W
Celestial Blessing
3
14
15
17
18
?
E
Starfire Spellblade
1
4
5
7
9
?
R
Divine Judgment
6
11
16

Summoner spell

Most popular spells
?
?
52.3% WR(15213 Matches)
?
?
54.1% WR(510 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
54.97% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

Trusted by creators worldwide

Lorem ipsum dolor sit amet consect adipisicing possimus.

Creators on the platform
8,000+
Flat platform fee
3%
Uptime guarantee
99.9%
Paid out to creators
$70M

Become premium

To continue providing you with the best possible experience and support, we offer a Premium subscription. This subscription is essential for accessing advanced features and ensuring that we can deliver high-quality services tailored to your needs

Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Kayle
?
Yone
5.33KDA0.75
0.62%Kill Participation0.16%
11Vision Score8
27,667Damage Dealt12,811
0Max CS Advantage56
51CS in First 10 Minutes89

Minions have varying gold values depending on their type, and the CS gap results in an approximate 730 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
3Max Level Lead2
Blue58,856G
Difference+11,539G
Red70,395G
?
11,225G
?
12,501G
?
11,378G
?
12,777G
?
10,975G
1,044G
352G
5,924G
2,886G
1,333G
12,269G
?
12,853G
?
17,302G
?
15,663G
?
12,308G
?