Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
9994
?
6825
?
9850
?
10516
?
11700
?
9436
?
14292
?
12854
?
14498
?
7806
Total damage to objectives
1737
0
449
281
952
3062
31518
6964
2971
4183
Total damage to buildings
1196
0
449
281
952
3062
2001
3392
1272
1822
Total damage shielded
0
0
0
0
157
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
421
298

Abilities usage

in numbers

Light Binding (Q)

31xpressed

Prismatic Barrier (W)

19xpressed

Lucent Singularity (E)

56xpressed

Final Spark (R)

10xpressed

?

Lux

Toughest Matchups

These champions counter Aatrox
?
Soraka
54.5%
826 Matches
?
Sona
53.7%
598 Matches
?
Shen
53.0%
166 Matches
?
Nami
52.7%
1954 Matches
?
Lulu
52.6%
2013 Matches
?
Alistar
52.6%
363 Matches
?
Maokai
52.3%
344 Matches
?
Xerath
52.1%
1019 Matches
?
Milio
51.8%
955 Matches
?
TahmKench
51.7%
784 Matches

Skill path

Most popular ability leveling order
?
P
Illumination
?
Q
Light Binding
2
8
10
12
13
?
W
Prismatic Barrier
3
14
15
17
18
?
E
Lucent Singularity
1
4
5
7
9
?
R
Final Spark
6
11
16

Summoner spell

Most popular spells
?
?
49.5% WR(23600 Matches)
?
?
52.4% WR(14903 Matches)
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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Lux
?
Ashe
1.50KDA2.00
0.56%Kill Participation0.46%
0Vision Score28
11,700Damage Dealt7,806
5Max CS Advantage11
13CS in First 10 Minutes21

Minions have varying gold values depending on their type, and the CS gap results in an approximate 154 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
1Max Level Lead1
Blue32,284G
Difference+7,843G
Red40,127G
?
7,186G
?
5,959G
?
5,527G
?
6,990G
?
6,622G
426G
3,876G
2,796G
1,387G
210G
6,760G
?
9,835G
?
8,323G
?
8,377G
?
6,832G
?