Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
26070
?
17476
?
39348
?
11274
?
33458
?
47389
?
20786
?
32312
?
25878
?
33123
Total damage to objectives
4662
31702
14674
4354
10958
17918
32410
16677
10978
8529
Total damage to buildings
3350
0
9808
2393
212
9403
1768
3981
3407
2074
Total damage shielded
0
487
0
0
0
0
0
0
0
3303
Total heals on teammates
0
0
0
0
0
0
0
0
0
2571

Abilities usage

in numbers

Duskbringer (Q)

102xpressed

Shroud of Darkness (W)

46xpressed

Unspeakable Horror (E)

46xpressed

Paranoia (R)

2xpressed

?

Nocturne

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
52.5% WR(26835 Matches)
?
?
49.0% WR(200 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Nocturne
?
Lee Sin
1.70KDA0.83
0.42%Kill Participation0.26%
13Vision Score13
20,786Damage Dealt17,476
14Max CS Advantage25.4
0CS in First 10 Minutes0
1Max Level Lead1
Blue55,822G
Difference+5,602G
Red61,424G
?
10,812G
?
9,499G
?
14,752G
?
8,779G
?
11,980G
4,145G
1,027G
1,362G
3,112G
1,320G
14,957G
?
10,526G
?
13,390G
?
11,891G
?
10,660G
?