Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
35731
?
23600
?
26408
?
24482
?
26818
?
27528
?
22331
?
25765
?
37455
?
7659
Total damage to objectives
36593
75061
19992
19821
11153
4129
18820
4345
4549
1217
Total damage to buildings
11430
920
10935
6155
2827
4129
203
2351
4549
1011
Total damage shielded
0
0
0
0
5632
0
117
0
0
10732
Total heals on teammates
0
0
0
0
5414
0
40
0
0
8149

Abilities usage

in numbers

Ultra Mega Fire Kick (Q)

57xpressed

Cozy Campfire (W)

38xpressed

Warm Hugs (E)

104xpressed

Breath of Life (R)

11xpressed

?

Milio

Toughest Matchups

These champions counter Aatrox
?
Bard
54.8%
259 Matches
?
Taric
54.1%
183 Matches
?
Thresh
52.3%
1072 Matches
?
Soraka
51.8%
446 Matches
?
Senna
51.5%
728 Matches
?
Brand
51.3%
314 Matches
?
Sona
51.2%
252 Matches
?
Nami
51.1%
1443 Matches
?
Zyra
50.3%
439 Matches
?
Lulu
50.1%
1773 Matches

Skill path

Most popular ability leveling order
?
P
Fired Up!
?
Q
Ultra Mega Fire Kick
14
15
17
18
?
W
Cozy Campfire
2
3
8
10
12
13
?
E
Warm Hugs
1
4
5
7
9
?
R
Breath of Life
6
11
16

Summoner spell

Most popular spells
?
?
51.6% WR(14437 Matches)
?
?
50.6% WR(2932 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.76% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

Trusted by creators worldwide

Lorem ipsum dolor sit amet consect adipisicing possimus.

Creators on the platform
8,000+
Flat platform fee
3%
Uptime guarantee
99.9%
Paid out to creators
$70M

Become premium

To continue providing you with the best possible experience and support, we offer a Premium subscription. This subscription is essential for accessing advanced features and ensuring that we can deliver high-quality services tailored to your needs

Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Milio
?
Seraphine
5.00KDA4.50
0.71%Kill Participation0.73%
72Vision Score71
7,659Damage Dealt26,818
1Max CS Advantage19
11CS in First 10 Minutes20

Minions have varying gold values depending on their type, and the CS gap results in an approximate 173 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
1Max Level Lead2
Blue75,952G
Difference+5,421G
Red70,531G
?
17,478G
?
17,264G
?
15,244G
?
14,449G
?
11,517G
1,217G
2,535G
1,236G
1,788G
2,221G
16,261G
?
14,729G
?
14,008G
?
16,237G
?
9,296G
?