Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
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22508
?
21383
?
19526
?
24493
?
9116
?
7838
?
11119
?
22550
?
13351
?
13994
Total damage to objectives
10728
40727
6106
11944
3012
2954
1936
2034
695
1313
Total damage to buildings
5723
3866
3739
6790
1288
2954
1398
1941
695
102
Total damage shielded
0
0
0
0
1110
0
0
0
0
0
Total heals on teammates
0
0
0
0
2458
216
187
0
0
380

Abilities usage

in numbers

Seismic Shard (Q)

54xpressed

Thunderclap (W)

37xpressed

Ground Slam (E)

69xpressed

Unstoppable Force (R)

9xpressed

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Malphite

Toughest Matchups

These champions counter Aatrox
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Sylas
54.5%
165 Matches
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Yasuo
45.4%
251 Matches
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Zed
43.3%
379 Matches
Error fetching data

Summoner spell

Most popular spells
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?
51.7% WR(18221 Matches)
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?
49.5% WR(3519 Matches)
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?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
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?
?
53.19% WR3,476 Matches
Core build
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?
?
?
?
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Full build

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Malphite
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Yasuo
4.33KDA0.88
0.33%Kill Participation0.50%
10Vision Score11
19,526Damage Dealt22,550
9Max CS Advantage17
66CS in First 10 Minutes74

Minions have varying gold values depending on their type, and the CS gap results in an approximate 154 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
2Max Level Lead1
Blue51,559G
Difference+13,997G
Red37,562G
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11,002G
?
12,951G
?
9,139G
?
10,888G
?
7,579G
3,281G
6,016G
264G
3,619G
1,345G
7,721G
?
6,935G
?
9,403G
?
7,269G
?
6,234G
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