Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
8584
?
12175
?
13329
?
11388
?
6372
?
20310
?
10888
?
18379
?
25175
?
6546
Total damage to objectives
731
11142
3544
4400
1598
16104
43249
5649
15980
5605
Total damage to buildings
731
0
2169
3655
564
7609
6210
4351
6096
3651
Total damage shielded
0
0
0
0
3071
0
0
0
0
5722
Total heals on teammates
0
0
0
0
0
0
0
0
0
3343

Abilities usage

in numbers

Five Point Strike (Q)

110xpressed

Twilight Shroud (W)

16xpressed

Shuriken Flip (E)

43xpressed

Perfect Execution (R)

14xpressed

?

Akali

Summoner spell

Most popular spells
?
?
48.8% WR(10298 Matches)
?
?
49.1% WR(6325 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
49.82% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Akali
?
Swain
13.00KDA0.67
0.42%Kill Participation0.50%
15Vision Score10
18,379Damage Dealt13,329
23Max CS Advantage6
73CS in First 10 Minutes67

Minions have varying gold values depending on their type, and the CS gap results in an approximate 115 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
2Max Level Lead1
Blue37,606G
Difference+13,674G
Red51,280G
?
7,507G
?
10,269G
?
7,674G
?
6,847G
?
5,309G
3,470G
1,158G
3,293G
5,529G
2,540G
10,977G
?
9,111G
?
10,967G
?
12,376G
?
7,849G
?