Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
15126
?
33820
?
26156
?
43083
?
11911
?
38651
?
27587
?
24822
?
16957
?
23045
Total damage to objectives
31256
64143
3315
25994
4377
10105
24921
9464
8335
539
Total damage to buildings
11197
491
0
9487
1791
6673
0
3607
2147
489
Total damage shielded
0
0
0
0
2585
0
0
0
0
2424
Total heals on teammates
0
0
0
0
15444
0
0
0
0
868

Abilities usage

in numbers

Mortal Steel (Q)

244xpressed

Spirit Cleave (W)

72xpressed

Soul Unbound (E)

47xpressed

Fate Sealed (R)

9xpressed

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Yone

Summoner spell

Most popular spells
?
?
48.2% WR(26039 Matches)
?
?
47.2% WR(7355 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
53.70% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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?
Yone
?
Cho'Gath
1.09KDA1.71
0.46%Kill Participation0.23%
23Vision Score19
38,651Damage Dealt15,126
68Max CS Advantage2
71CS in First 10 Minutes50

Minions have varying gold values depending on their type, and the CS gap results in an approximate 403 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
3Max Level Lead1
Blue67,370G
Difference+10,202G
Red57,168G
?
13,295G
?
16,147G
?
12,572G
?
16,033G
?
9,323G
36G
1,906G
1,254G
6,347G
659G
13,259G
?
14,241G
?
11,318G
?
9,686G
?
8,664G
?