Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
22280
?
16335
?
29721
?
17554
?
7569
?
29895
?
7697
?
31177
?
2061
?
20917
Total damage to objectives
90324
8389
6674
7443
4118
2081
861
2090
0
423
Total damage to buildings
1688
8389
5406
7443
2811
1480
393
2090
0
423
Total damage shielded
0
0
0
0
972
0
0
0
0
751
Total heals on teammates
0
0
0
0
118
0
0
0
0
0

Abilities usage

in numbers

Transfusion (Q)

184xpressed

Sanguine Pool (W)

30xpressed

Tides of Blood (E)

86xpressed

Hemoplague (R)

9xpressed

?

Vladimir

Toughest Matchups

These champions counter Aatrox
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AurelionSol
59.1%
164 Matches
?
Galio
57.1%
252 Matches
?
Cassiopeia
54.9%
195 Matches
?
Irelia
54.6%
207 Matches
?
Malzahar
53.6%
494 Matches
?
Syndra
52.9%
486 Matches
?
Kassadin
52.3%
195 Matches
?
Lux
51.8%
415 Matches
?
Veigar
51.7%
499 Matches
?
Aurora
51.4%
216 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
50.6% WR(12773 Matches)
?
?
52.1% WR(4753 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
53.87% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Vladimir
?
Veigar
2.17KDA2.67
0.38%Kill Participation0.55%
20Vision Score10
29,721Damage Dealt31,177
15Max CS Advantage31.25
55CS in First 10 Minutes71

Minions have varying gold values depending on their type, and the CS gap results in an approximate 307 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead1
Blue60,120G
Difference+12,436G
Red47,684G
?
15,732G
?
10,720G
?
12,562G
?
12,723G
?
8,383G
3,938G
3,691G
1,464G
7,772G
1,501G
11,794G
?
7,029G
?
14,026G
?
4,951G
?
9,884G
?