Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
67299
?
11478
?
37363
?
45622
?
15607
?
53548
?
26670
?
37413
?
19455
?
11937
Total damage to objectives
17900
30453
23135
37181
407
8099
21125
4909
8723
131
Total damage to buildings
10156
108
2995
12864
72
2642
0
4321
2496
131
Total damage shielded
0
0
0
0
9598
0
0
0
0
0
Total heals on teammates
0
0
0
0
11589
0
0
0
0
0

Abilities usage

in numbers

Dancing Grenade (Q)

91xpressed

Deadly Flourish (W)

41xpressed

Captive Audience (E)

34xpressed

Curtain Call (R)

20xpressed

?

Jhin

Failed to fetch data. Please try again.

Skill path

Most popular ability leveling order
?
P
Whisper
?
Q
Dancing Grenade
1
4
5
7
9
?
W
Deadly Flourish
2
8
10
12
13
?
E
Captive Audience
3
14
15
17
18
?
R
Curtain Call
6
11
16

Summoner spell

Most popular spells
?
?
50.6% WR(45443 Matches)
?
?
49.6% WR(4143 Matches)
Error fetching data

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?
Jhin
?
Lucian
1.00KDA2.88
0.42%Kill Participation0.40%
20Vision Score17
19,455Damage Dealt45,622
4Max CS Advantage42
36CS in First 10 Minutes51

Minions have varying gold values depending on their type, and the CS gap results in an approximate 288 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead2
Blue71,382G
Difference+8,402G
Red62,980G
?
16,568G
?
11,369G
?
14,712G
?
17,620G
?
11,113G
2,496G
2,212G
1,554G
4,201G
2,363G
14,072G
?
13,581G
?
13,158G
?
13,419G
?
8,750G
?