Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
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11411
?
20413
?
23059
?
19570
?
7664
?
18366
?
15111
?
11704
?
10916
?
7056
Total damage to objectives
14634
68778
18129
14871
3457
5658
6120
1341
404
2311
Total damage to buildings
6744
2927
18129
4855
1337
5368
29
1165
404
1761
Total damage shielded
0
0
0
0
1433
0
0
0
0
0
Total heals on teammates
0
0
0
0
142
0
0
0
0
0

Abilities usage

in numbers

Blade of the Ruined King (Q)

211xpressed

Spectral Maw (W)

73xpressed

Harrowed Path (E)

41xpressed

Heartbreaker (R)

10xpressed

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Viego

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Summoner spell

Most popular spells
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?
49.7% WR(32994 Matches)
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?
46.4% WR(334 Matches)
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?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
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?
?
50.49% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Viego
?
Shaco
5.33KDA1.83
0.52%Kill Participation0.79%
13Vision Score22
20,413Damage Dealt15,111
81.95Max CS Advantage0
1CS in First 10 Minutes1

Minions have varying gold values depending on their type, and the CS gap results in an approximate 0 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

4Max Level Lead0
Blue54,542G
Difference+12,156G
Red42,386G
?
9,252G
?
13,062G
?
13,550G
?
10,851G
?
7,827G
129G
2,147G
6,165G
2,115G
1,600G
9,123G
?
10,915G
?
7,385G
?
8,736G
?
6,227G
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