Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
12192
?
6103
?
13631
?
11304
?
5144
?
7325
?
13833
?
24640
?
13476
?
8917
Total damage to objectives
4002
11450
0
0
0
3275
29527
2981
6551
3615
Total damage to buildings
4002
0
0
0
0
3275
1900
1697
3790
1765
Total damage shielded
0
0
0
0
810
0
0
0
0
0
Total heals on teammates
706
0
0
0
3862
0
0
0
0
0

Abilities usage

in numbers

Aqua Prison (Q)

39xpressed

Ebb and Flow (W)

36xpressed

Tidecaller's Blessing (E)

30xpressed

Tidal Wave (R)

4xpressed

?

Nami

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
52.4% WR(22113 Matches)
?
?
49.8% WR(6250 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Nami
?
Swain
1.00KDA12.00
0.38%Kill Participation0.44%
32Vision Score25
5,144Damage Dealt8,917
3Max CS Advantage22
15CS in First 10 Minutes16
1Max Level Lead2
Blue34,449G
Difference+7,008G
Red41,457G
?
7,931G
?
6,305G
?
7,959G
?
7,188G
?
5,066G
993G
2,351G
1,822G
1,251G
2,577G
6,938G
?
8,656G
?
9,781G
?
8,439G
?
7,643G
?