Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
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20343
?
22407
?
36441
?
23954
?
9414
?
18197
?
16880
?
25327
?
46867
?
25340
Total damage to objectives
3375
14491
277
0
0
8458
25443
5624
23951
4607
Total damage to buildings
1581
2533
277
0
0
2876
279
5624
8195
2777
Total damage shielded
0
0
0
0
0
0
0
0
0
2089
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Bouncing Bomb (Q)

91xpressed

Satchel Charge (W)

21xpressed

Hexplosive Minefield (E)

34xpressed

Mega Inferno Bomb (R)

9xpressed

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Ziggs

Toughest Matchups

These champions counter Aatrox
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Syndra
52.9%
155 Matches
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Malzahar
49.7%
155 Matches
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Veigar
47.4%
152 Matches
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Ahri
45.0%
160 Matches
Error fetching data

Summoner spell

Most popular spells
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?
51.7% WR(7639 Matches)
?
?
51.4% WR(825 Matches)
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?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
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?
?
51.65% WR3,476 Matches
Core build
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?
?
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?
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Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

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Ziggs
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Katarina
1.60KDA2.50
0.36%Kill Participation0.74%
7Vision Score14
25,327Damage Dealt36,441
21Max CS Advantage28.8
50CS in First 10 Minutes34

Minions have varying gold values depending on their type, and the CS gap results in an approximate 307 gold in your favor.

You could use this early advantage to purchase items like:

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?
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1Max Level Lead2
Blue76,062G
Difference+927G
Red76,989G
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15,171G
?
14,521G
?
16,910G
?
15,385G
?
14,075G
662G
5G
2,128G
3,177G
545G
14,509G
?
14,516G
?
14,782G
?
18,562G
?
14,620G
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