Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
13468
?
27908
?
34789
?
10490
?
8037
?
29219
?
20106
?
18942
?
22249
?
26511
Total damage to objectives
4543
15871
7378
2748
2106
15529
62233
7773
23195
7086
Total damage to buildings
1769
796
7378
2748
2106
14456
4406
1237
6553
3827
Total damage shielded
0
0
0
0
1955
0
0
0
0
0
Total heals on teammates
0
0
0
0
1312
0
0
0
164
136

Abilities usage

in numbers

Sear (Q)

108xpressed

Pillar of Flame (W)

95xpressed

Conflagration (E)

74xpressed

Pyroclasm (R)

9xpressed

?

Brand

Toughest Matchups

These champions counter Aatrox
?
Amumu
51.8%
168 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
50.8% WR(12114 Matches)
?
?
51.6% WR(3095 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Brand
?
Master Yi
1.89KDA4.67
0.49%Kill Participation0.33%
14Vision Score28
27,908Damage Dealt20,106
16Max CS Advantage30
3CS in First 10 Minutes1
3Max Level Lead2
Blue55,640G
Difference+5,614G
Red61,254G
?
10,348G
?
11,756G
?
14,571G
?
11,308G
?
7,657G
4,163G
2,181G
6,210G
1,857G
3,623G
14,511G
?
13,937G
?
8,361G
?
13,165G
?
11,280G
?