Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
19333
?
16807
?
21001
?
22503
?
24663
?
24230
?
15934
?
10305
?
10227
?
3693
Total damage to objectives
19753
35813
9476
7509
6221
1925
6928
0
0
0
Total damage to buildings
2985
0
8413
6437
6221
1913
0
0
0
0
Total damage shielded
0
0
0
0
0
0
0
0
0
4942
Total heals on teammates
148
0
0
520
0
0
0
0
0
1483

Abilities usage

in numbers

Bramble Smash (Q)

119xpressed

Twisted Advance (W)

51xpressed

Sapling Toss (E)

51xpressed

Nature's Grasp (R)

9xpressed

?

Maokai

Toughest Matchups

These champions counter Aatrox
?
Mordekaiser
59.7%
206 Matches
?
Darius
41.7%
175 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
50.4% WR(4694 Matches)
?
?
50.6% WR(4237 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.25% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Maokai
?
Mordekaiser
4.25KDA0.88
0.41%Kill Participation0.47%
9Vision Score6
19,333Damage Dealt24,230
2Max CS Advantage35
41CS in First 10 Minutes73

Minions have varying gold values depending on their type, and the CS gap results in an approximate 614 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
2Max Level Lead1
Blue51,909G
Difference+14,416G
Red37,493G
?
8,158G
?
10,501G
?
11,348G
?
12,519G
?
9,383G
385G
789G
3,225G
6,363G
4,424G
8,543G
?
9,712G
?
8,123G
?
6,156G
?
4,959G
?