Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
25231
?
10154
?
39011
?
45243
?
8251
?
55375
?
28792
?
24762
?
21915
?
16683
Total damage to objectives
1612
15887
2925
3148
578
28088
49856
29877
6729
7783
Total damage to buildings
1612
0
2545
1323
578
7041
2398
4205
1470
376
Total damage shielded
0
0
0
0
2480
0
0
0
2691
9544
Total heals on teammates
0
0
0
0
1936
0
0
0
0
0

Abilities usage

in numbers

Glitterlance (Q)

87xpressed

Whimsy (W)

41xpressed

Help, Pix! (E)

112xpressed

Wild Growth (R)

14xpressed

?

Lulu

Summoner spell

Most popular spells
?
?
52.1% WR(23990 Matches)
?
?
49.7% WR(6919 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
52.06% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Lulu
?
Rakan
10.00KDA2.09
0.80%Kill Participation0.62%
58Vision Score63
16,683Damage Dealt8,251
1Max CS Advantage5
4CS in First 10 Minutes6

Minions have varying gold values depending on their type, and the CS gap results in an approximate 38 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

3Max Level Lead2
Blue55,720G
Difference+8,083G
Red63,803G
?
12,304G
?
10,381G
?
10,748G
?
12,994G
?
9,293G
3,398G
4,234G
804G
3,644G
3,291G
15,702G
?
14,615G
?
11,552G
?
9,350G
?
12,584G
?