Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
17799
?
10444
?
21088
?
13463
?
4151
?
20675
?
14054
?
32280
?
8620
?
14647
Total damage to objectives
4666
26653
8913
10099
5171
12819
39850
12967
9648
1950
Total damage to buildings
4666
0
0
5543
1929
8199
5042
3417
542
371
Total damage shielded
0
0
0
0
0
0
414
0
0
0
Total heals on teammates
0
146
0
0
0
0
0
0
0
4014

Abilities usage

in numbers

Powerball (Q)

52xpressed

Defensive Ball Curl (W)

51xpressed

Frenzying Taunt (E)

35xpressed

Soaring Slam (R)

7xpressed

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Rammus

Toughest Matchups

These champions counter Aatrox
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Shaco
56.0%
166 Matches
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Amumu
54.8%
250 Matches
?
JarvanIV
54.6%
152 Matches
?
Lillia
53.3%
167 Matches
?
Nocturne
52.4%
296 Matches
?
Graves
51.6%
153 Matches
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Warwick
51.3%
376 Matches
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Viego
51.1%
464 Matches
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Khazix
48.1%
208 Matches
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Diana
47.8%
182 Matches

Skill path

Most popular ability leveling order
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P
Spiked Shell
Powerball
Q
Powerball
2
4
5
7
9
Defensive Ball Curl
W
Defensive Ball Curl
1
14
15
Frenzying Taunt
E
Frenzying Taunt
3
8
10
12
13
17
18
Soaring Slam
R
Soaring Slam
6
11
16

Summoner spell

Most popular spells
?
?
49.5% WR(4820 Matches)
?
?
50.6% WR(1102 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
50.99% WR3,476 Matches
Core build
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?
?
?
?
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Full build

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Rammus
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Lee Sin
2.00KDA3.20
0.71%Kill Participation0.52%
14Vision Score22
10,444Damage Dealt14,054
4Max CS Advantage56
0CS in First 10 Minutes1

Minions have varying gold values depending on their type, and the CS gap results in an approximate 19 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead3
Blue45,567G
Difference+9,524G
Red55,091G
?
10,149G
?
8,709G
?
10,394G
?
9,676G
?
6,639G
4,032G
4,071G
720G
423G
1,124G
14,181G
?
12,780G
?
11,114G
?
9,253G
?
7,763G
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