Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
13331
?
13384
?
6185
?
13776
?
5859
?
13788
?
7135
?
32663
?
11898
?
6966
Total damage to objectives
3577
0
0
814
0
9579
13231
10696
6421
8121
Total damage to buildings
3577
0
0
814
0
4708
4779
2107
3627
8121
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
384
322
132
0
0
0
209

Abilities usage

in numbers

Rampage (Q)

79xpressed

Spirit of Dread (W)

12xpressed

Devastating Charge (E)

17xpressed

Onslaught of Shadows (R)

3xpressed

?

Hecarim

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
49.6% WR(15163 Matches)
?
?
42.2% WR(607 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Hecarim
?
Evelynn
1.50KDA1.86
0.23%Kill Participation0.57%
5Vision Score2
7,135Damage Dealt13,384
24Max CS Advantage4
0CS in First 10 Minutes2
1Max Level Lead1
Blue45,697G
Difference+4,526G
Red50,223G
?
9,112G
?
9,445G
?
8,633G
?
9,084G
?
9,423G
52G
469G
3,098G
2,056G
107G
9,060G
?
8,976G
?
11,731G
?
11,140G
?
9,316G
?