Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
13786
?
11519
?
13478
?
11072
?
5220
?
13237
?
7461
?
11345
?
10767
?
4211
Total damage to objectives
7718
15435
4960
761
3695
1105
18268
3908
1871
688
Total damage to buildings
5234
259
4743
761
332
869
0
906
381
0
Total damage shielded
0
0
0
0
647
0
0
0
0
0
Total heals on teammates
0
0
0
0
656
0
0
0
0
0

Abilities usage

in numbers

Dredge Line (Q)

13xpressed

Titan's Wrath (W)

20xpressed

Riptide (E)

10xpressed

Depth Charge (R)

3xpressed

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Nautilus

Failed to fetch data. Please try again.

Skill path

Most popular ability leveling order
?
P
Staggering Blow
?
Q
Dredge Line
1
4
5
7
9
?
W
Titan's Wrath
2
8
10
12
13
?
E
Riptide
3
14
15
17
18
?
R
Depth Charge
6
11
16

Summoner spell

Most popular spells
?
?
47.7% WR(18407 Matches)
?
?
47.6% WR(3919 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
46.58% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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?
Nautilus
?
Zilean
0.33KDA13.00
0.25%Kill Participation0.52%
41Vision Score37
4,211Damage Dealt5,220
12Max CS Advantage0
24CS in First 10 Minutes13

Minions have varying gold values depending on their type, and the CS gap results in an approximate 211 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
1Max Level Lead2
Blue38,198G
Difference+7,511G
Red30,687G
?
7,858G
?
8,643G
?
9,051G
?
7,212G
?
5,434G
1,909G
1,549G
2,167G
596G
1,290G
5,949G
?
7,094G
?
6,884G
?
6,616G
?
4,144G
?