Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
12538
?
10213
?
18049
?
6861
?
8536
?
8284
?
16062
?
33849
?
15450
?
2574
Total damage to objectives
209
10924
1899
2908
1035
28611
15419
33325
9259
2337
Total damage to buildings
209
0
1432
1871
765
2495
6170
17883
4041
585
Total damage shielded
84
0
0
0
2873
0
0
0
0
1451
Total heals on teammates
0
0
0
0
4898
0
0
0
0
199

Abilities usage

in numbers

Bladesurge (Q)

212xpressed

Defiant Dance (W)

29xpressed

Flawless Duet (E)

64xpressed

Vanguard's Edge (R)

6xpressed

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Irelia

Toughest Matchups

These champions counter Aatrox
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Vex
62.1%
190 Matches
?
Hwei
60.5%
172 Matches
?
Veigar
54.7%
236 Matches
?
Malzahar
53.6%
289 Matches
?
Viktor
53.2%
280 Matches
?
Akali
52.8%
231 Matches
?
Lux
51.7%
263 Matches
?
Lissandra
51.7%
209 Matches
?
Ahri
49.6%
375 Matches
?
Galio
49.4%
170 Matches

Summoner spell

Most popular spells
?
?
49.1% WR(12682 Matches)
?
?
50.7% WR(4606 Matches)
Best starting option
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Time target@ 4 min
Early game
?
?
?
50.56% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

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Irelia
?
Kassadin
18.00KDA0.71
0.62%Kill Participation0.42%
17Vision Score1
33,849Damage Dealt18,049
57Max CS Advantage1
93CS in First 10 Minutes62

Minions have varying gold values depending on their type, and the CS gap results in an approximate 595 gold in your favor.

You could use this early advantage to purchase items like:

?
?
?
4Max Level Lead1
Blue37,070G
Difference+13,051G
Red50,121G
?
6,898G
?
8,347G
?
8,210G
?
8,003G
?
5,612G
2,075G
3,529G
6,524G
871G
52G
8,973G
?
11,876G
?
14,734G
?
8,874G
?
5,664G
?