Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
21335
?
14567
?
21702
?
13159
?
8944
?
18797
?
14249
?
21223
?
11078
?
10092
Total damage to objectives
8713
36238
2186
17382
1779
413
6301
7481
4612
821
Total damage to buildings
8713
660
1301
3150
938
413
0
5711
4612
821
Total damage shielded
0
0
0
0
1805
0
177
0
0
0
Total heals on teammates
0
0
0
0
209
0
0
0
0
0

Abilities usage

in numbers

Deceive (Q)

28xpressed

Jack In The Box (W)

54xpressed

Two-Shiv Poison (E)

68xpressed

Hallucinate (R)

44xpressed

?

Shaco

Toughest Matchups

These champions counter Aatrox
Not enough data to display toughest matchups for this champion yet.
Error fetching data

Summoner spell

Most popular spells
?
?
48.8% WR(16545 Matches)
?
?
50.1% WR(1990 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
49.57% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Shaco
?
Renekton
0.57KDA5.00
0.24%Kill Participation0.47%
9Vision Score14
18,797Damage Dealt21,335
1Max CS Advantage58
53CS in First 10 Minutes65

Minions have varying gold values depending on their type, and the CS gap results in an approximate 230 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
1Max Level Lead2
Blue48,785G
Difference+7,425G
Red41,360G
?
12,158G
?
9,775G
?
9,833G
?
10,681G
?
6,338G
6,000G
668G
685G
2,323G
881G
6,158G
?
9,107G
?
10,518G
?
8,358G
?
7,219G
?