Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
10932
?
3062
?
5197
?
4935
?
3375
?
2457
?
4823
?
5339
?
910
?
3075
Total damage to objectives
1431
6454
369
3430
1181
0
14519
856
0
0
Total damage to buildings
95
0
369
3430
1181
0
214
856
0
0
Total damage shielded
0
0
0
0
416
0
0
38
0
0
Total heals on teammates
0
0
0
0
0
0
14
0
51
0

Abilities usage

in numbers

Urchin Strike (Q)

9xpressed

Seastone Trident (W)

63xpressed

Playful / Trickster (E)

17xpressed

Chum the Waters (R)

2xpressed

?

Fizz

Toughest Matchups

These champions counter Aatrox
?
Viktor
55.3%
302 Matches
?
Hwei
54.9%
288 Matches
?
Lissandra
54.7%
371 Matches
?
Sylas
54.6%
500 Matches
?
Kassadin
54.5%
167 Matches
?
Vladimir
54.4%
296 Matches
?
Veigar
53.7%
655 Matches
?
Galio
53.6%
319 Matches
?
Zed
52.7%
541 Matches
?
Ahri
51.7%
607 Matches

Skill path

Most popular ability leveling order
?
P
Nimble Fighter
?
Q
Urchin Strike
3
14
15
17
18
?
W
Seastone Trident
2
8
10
12
13
?
E
Playful / Trickster
1
4
5
7
9
?
R
Chum the Waters
6
11
16

Summoner spell

Most popular spells
?
?
49.1% WR(11994 Matches)
?
?
46.1% WR(976 Matches)
item
item
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
49.83% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Fizz
?
Morgana
3.00KDA1.50
0.23%Kill Participation0.60%
4Vision Score7
5,197Damage Dealt5,339
5Max CS Advantage23
65CS in First 10 Minutes74

Minions have varying gold values depending on their type, and the CS gap results in an approximate 173 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
1Max Level Lead1
Blue24,219G
Difference+5,753G
Red18,466G
?
5,378G
?
4,470G
?
4,432G
?
5,852G
?
4,087G
1,943G
512G
571G
2,837G
1,032G
3,435G
?
3,958G
?
5,003G
?
3,015G
?
3,055G
?