Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
34377
?
15568
?
9974
?
15872
?
17573
?
13737
?
13714
?
38962
?
8893
?
12151
Total damage to objectives
16318
23195
4934
11683
3789
6307
17910
11012
7217
7917
Total damage to buildings
5917
0
2398
4409
141
2331
0
6081
1942
1585
Total damage shielded
0
0
0
0
0
0
0
0
0
282
Total heals on teammates
0
0
0
0
0
0
0
2524
0
0

Abilities usage

in numbers

Obliterate (Q)

89xpressed

Indestructible (W)

34xpressed

Death's Grasp (E)

42xpressed

Realm of Death (R)

8xpressed

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Mordekaiser

Toughest Matchups

These champions counter Aatrox
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Pantheon
55.3%
255 Matches
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Warwick
54.3%
479 Matches
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Gwen
53.3%
360 Matches
?
Urgot
52.9%
427 Matches
?
Singed
52.6%
192 Matches
?
DrMundo
52.5%
690 Matches
?
Nasus
52.1%
770 Matches
?
Yasuo
51.7%
232 Matches
?
Fiora
51.6%
308 Matches
?
Riven
51.5%
400 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
51.7% WR(20155 Matches)
?
?
51.6% WR(3117 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
55.29% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

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Mordekaiser
?
Tryndamere
0.25KDA9.50
0.07%Kill Participation0.63%
14Vision Score18
13,737Damage Dealt34,377
2Max CS Advantage93
52CS in First 10 Minutes67

Minions have varying gold values depending on their type, and the CS gap results in an approximate 288 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead3
Blue52,131G
Difference+4,447G
Red47,684G
?
15,028G
?
10,121G
?
8,468G
?
9,985G
?
8,529G
7,554G
456G
5,761G
1,911G
1,199G
7,474G
?
10,577G
?
14,229G
?
8,074G
?
7,330G
?