Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
14731
?
13709
?
32065
?
21866
?
8825
?
19711
?
14439
?
19701
?
19843
?
5051
Total damage to objectives
16967
33573
41363
9526
2967
458
12429
2954
5145
914
Total damage to buildings
7450
4406
8556
9526
1547
0
55
509
437
337
Total damage shielded
0
0
0
0
0
0
0
0
0
6886
Total heals on teammates
0
0
0
0
0
0
0
0
0
6232

Abilities usage

in numbers

Dancing Grenade (Q)

76xpressed

Deadly Flourish (W)

32xpressed

Captive Audience (E)

27xpressed

Curtain Call (R)

19xpressed

?

Jhin

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
50.6% WR(45516 Matches)
?
?
49.6% WR(4146 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Jhin
?
Jinx
2.60KDA2.17
0.62%Kill Participation0.37%
16Vision Score17
19,843Damage Dealt21,866
18Max CS Advantage10
59CS in First 10 Minutes60
1Max Level Lead2
Blue57,201G
Difference+9,538G
Red47,663G
?
10,655G
?
10,391G
?
15,593G
?
12,059G
?
8,503G
1,804G
246G
4,859G
1,254G
1,867G
8,851G
?
10,637G
?
10,734G
?
10,805G
?
6,636G
?