Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
38474
?
36455
?
59096
?
37584
?
60762
?
43388
?
31032
?
44553
?
55950
?
17101
Total damage to objectives
203
826
4055
1276
6120
483
0
3380
769
1998
Total damage to buildings
203
826
4055
1276
6120
483
0
3380
769
1998
Total damage shielded
0
15836
0
0
0
0
0
0
0
8712
Total heals on teammates
0
284
0
0
0
0
0
0
0
7600

Abilities usage

in numbers

Tumble (Q)

133xpressed

Silver Bolts (W)

0xpressed

Condemn (E)

18xpressed

Final Hour (R)

11xpressed

?

Vayne

Toughest Matchups

These champions counter Aatrox
Not enough data to display toughest matchups for this champion yet.

Skill path

Most popular ability leveling order
Night Hunter
P
Night Hunter
Tumble
Q
Tumble
1
4
5
7
9
Silver Bolts
W
Silver Bolts
2
8
10
12
13
Condemn
E
Condemn
3
14
15
17
18
Final Hour
R
Final Hour
6
11
16

Summoner spell

Most popular spells
?
?
51.5% WR(16984 Matches)
?
?
50.5% WR(4495 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
52.42% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Vayne
?
Ashe
3.83KDA2.38
0.60%Kill Participation0.63%
0Vision Score6
60,762Damage Dealt43,388
0Max CS Advantage0
34CS in First 10 Minutes13

Minions have varying gold values depending on their type, and the CS gap results in an approximate 403 gold in your favor.

You could use this early advantage to purchase items like:

?
?
?
0Max Level Lead0
Blue96,151G
Difference+5,121G
Red91,030G
?
18,747G
?
17,333G
?
20,441G
?
18,343G
?
21,287G
1,243G
918G
2,555G
4,755G
5,160G
17,504G
?
16,415G
?
17,886G
?
23,098G
?
16,127G
?