Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
10579
?
6218
?
11841
?
7697
?
8026
?
10328
?
7610
?
12793
?
7158
?
4671
Total damage to objectives
1986
5535
1443
1051
1182
7723
22752
3952
975
1137
Total damage to buildings
400
0
1443
1051
957
3980
0
2827
975
1137
Total damage shielded
0
0
0
0
0
0
0
0
0
530
Total heals on teammates
0
0
0
0
0
0
0
0
0
2417

Abilities usage

in numbers

Corrosive Charge (Q)

25xpressed

Purge (W)

29xpressed

Disdain (E)

23xpressed

Fear Beyond Death (R)

3xpressed

?

Urgot

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
51.5% WR(8337 Matches)
?
?
51.4% WR(1552 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Urgot
?
Ornn
0.50KDA5.00
0.27%Kill Participation0.45%
6Vision Score6
10,579Damage Dealt10,328
9Max CS Advantage30
59CS in First 10 Minutes61
1Max Level Lead3
Blue29,877G
Difference+4,182G
Red34,059G
?
5,663G
?
6,520G
?
6,437G
?
5,699G
?
5,558G
1,806G
1,242G
1,035G
696G
597G
7,469G
?
7,762G
?
7,472G
?
6,395G
?
4,961G
?