Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
19543
?
39700
?
30543
?
15230
?
34086
?
28231
?
24713
?
32085
?
38956
?
31791
Total damage to objectives
9502
64189
5362
22530
6939
6554
29425
342
10116
3299
Total damage to buildings
4320
3351
2430
7715
2227
1748
0
209
3487
722
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
485
0

Abilities usage

in numbers

Sear (Q)

95xpressed

Pillar of Flame (W)

115xpressed

Conflagration (E)

59xpressed

Pyroclasm (R)

15xpressed

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Brand

Toughest Matchups

These champions counter Aatrox
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Veigar
54.4%
171 Matches
?
Ahri
53.8%
169 Matches
?
Lux
47.7%
151 Matches
?
Yasuo
46.4%
194 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
50.8% WR(11967 Matches)
?
?
51.7% WR(3055 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
52.75% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Brand
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Lissandra
0.94KDA3.33
0.39%Kill Participation0.41%
13Vision Score16
32,085Damage Dealt30,543
9Max CS Advantage48.6
48CS in First 10 Minutes48

Minions have varying gold values depending on their type, and the CS gap results in an approximate 0 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead3
Blue75,429G
Difference+6,794G
Red68,635G
?
12,662G
?
18,856G
?
14,338G
?
14,098G
?
15,475G
19G
5,919G
4,038G
5,776G
2,594G
12,643G
?
12,937G
?
10,300G
?
19,874G
?
12,881G
?