Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
23149
?
17290
?
20315
?
11892
?
12375
?
22878
?
7029
?
22465
?
23259
?
35387
Total damage to objectives
2291
30512
6130
3124
230
12588
36092
16345
21846
15028
Total damage to buildings
2291
3795
6130
2447
0
1778
0
13743
9900
1097
Total damage shielded
0
0
0
0
2740
0
0
0
0
0
Total heals on teammates
0
4
0
0
5318
0
211
0
1065
0

Abilities usage

in numbers

Sear (Q)

48xpressed

Pillar of Flame (W)

72xpressed

Conflagration (E)

47xpressed

Pyroclasm (R)

10xpressed

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Brand

Toughest Matchups

These champions counter Aatrox
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Janna
56.6%
226 Matches
?
Sona
55.6%
162 Matches
?
Lulu
54.4%
652 Matches
?
Xerath
54.0%
272 Matches
?
Nami
53.5%
608 Matches
?
Soraka
53.5%
269 Matches
?
Pyke
52.9%
363 Matches
?
Braum
52.9%
278 Matches
?
Velkoz
51.9%
293 Matches
?
Morgana
51.3%
667 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
50.8% WR(12050 Matches)
?
?
51.6% WR(3082 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
52.72% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Brand
?
Senna
5.00KDA2.00
0.78%Kill Participation0.40%
34Vision Score57
35,387Damage Dealt12,375
14Max CS Advantage12
9CS in First 10 Minutes19

Minions have varying gold values depending on their type, and the CS gap results in an approximate 192 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
4Max Level Lead1
Blue57,564G
Difference+8,458G
Red66,022G
?
13,353G
?
13,362G
?
10,924G
?
10,911G
?
9,014G
1,010G
2,834G
2,344G
4,774G
5,184G
12,343G
?
10,528G
?
13,268G
?
15,685G
?
14,198G
?