Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
14943
?
14575
?
13844
?
18262
?
5972
?
16518
?
10592
?
12030
?
6235
?
4288
Total damage to objectives
24181
27838
6500
14904
1196
2749
9011
1419
2159
1099
Total damage to buildings
18302
7148
5822
4248
1196
2749
0
1419
754
48
Total damage shielded
0
0
0
0
3119
0
0
0
0
0
Total heals on teammates
0
0
0
0
4470
0
0
0
0
0

Abilities usage

in numbers

Thundering Smash (Q)

57xpressed

Frenzied Maul (W)

97xpressed

Sky Splitter (E)

57xpressed

Stormbringer (R)

4xpressed

?

Volibear

Toughest Matchups

These champions counter Aatrox
?
MonkeyKing
51.6%
289 Matches
?
Ekko
51.6%
246 Matches
?
Graves
51.5%
295 Matches
?
Warwick
51.3%
692 Matches
?
JarvanIV
51.0%
416 Matches
?
Nocturne
50.4%
609 Matches
?
Skarner
50.3%
195 Matches
?
Elise
49.7%
183 Matches
?
Briar
48.8%
293 Matches
?
Khazix
48.7%
448 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
50.7% WR(13903 Matches)
?
?
52.2% WR(12207 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Volibear
?
Amumu
3.00KDA0.50
0.50%Kill Participation0.33%
5Vision Score10
14,575Damage Dealt10,592
38.3Max CS Advantage0
6CS in First 10 Minutes1

Minions have varying gold values depending on their type, and the CS gap results in an approximate 96 gold in your favor.

You could use this early advantage to purchase items like:

?
2Max Level Lead0
Blue45,677G
Difference+16,064G
Red29,613G
?
10,700G
?
10,125G
?
8,124G
?
9,444G
?
7,284G
3,563G
3,780G
2,364G
4,092G
2,265G
7,137G
?
6,345G
?
5,760G
?
5,352G
?
5,019G
?