Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
16780
?
15600
?
15500
?
24292
?
20287
?
31355
?
15259
?
37909
?
27310
?
6808
Total damage to objectives
9899
12503
3644
9392
1880
28383
58597
14157
16386
1963
Total damage to buildings
7737
833
141
2623
1685
7194
963
10953
3737
242
Total damage shielded
0
0
0
21
0
0
0
0
0
10556
Total heals on teammates
312
1569
0
484
492
0
0
0
0
8036

Abilities usage

in numbers

Crescent Strike (Q)

149xpressed

Pale Cascade (W)

95xpressed

Lunar Rush (E)

60xpressed

Moonfall (R)

6xpressed

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Diana

Toughest Matchups

These champions counter Aatrox
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Udyr
54.4%
344 Matches
?
Briar
53.8%
493 Matches
?
Belveth
53.8%
210 Matches
?
Nocturne
53.3%
1102 Matches
?
Volibear
53.1%
473 Matches
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JarvanIV
52.9%
753 Matches
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Warwick
52.6%
926 Matches
?
Viego
52.2%
1338 Matches
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Talon
51.3%
152 Matches
?
Rammus
51.1%
180 Matches

Skill path

Most popular ability leveling order
?
P
Moonsilver Blade
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Q
Crescent Strike
1
4
5
7
9
?
W
Pale Cascade
2
8
10
12
13
?
E
Lunar Rush
3
14
15
17
18
?
R
Moonfall
6
11
16

Summoner spell

Most popular spells
?
?
51.0% WR(21487 Matches)
?
?
50.2% WR(7511 Matches)
Best starting option
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Time target@ 4 min
Early game
?
?
?
50.55% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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?
Diana
?
Kindred
3.25KDA1.38
0.33%Kill Participation0.65%
12Vision Score32
15,259Damage Dealt15,600
89.25Max CS Advantage4
3CS in First 10 Minutes4

Minions have varying gold values depending on their type, and the CS gap results in an approximate 19 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

3Max Level Lead1
Blue53,402G
Difference+10,806G
Red64,208G
?
10,947G
?
10,800G
?
8,273G
?
14,126G
?
9,256G
3,400G
2,476G
5,712G
453G
329G
14,347G
?
13,276G
?
13,985G
?
13,673G
?
8,927G
?