Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
33323
?
35624
?
25786
?
32308
?
16263
?
41374
?
38083
?
46110
?
46280
?
28212
Total damage to objectives
7114
23873
2298
11029
523
18022
39102
25786
11608
4142
Total damage to buildings
1940
0
2298
5191
523
8049
2290
6476
9774
2901
Total damage shielded
0
0
0
0
1310
0
0
0
0
7118
Total heals on teammates
0
0
0
0
418
0
0
0
0
278

Abilities usage

in numbers

Mortal Steel (Q)

236xpressed

Spirit Cleave (W)

76xpressed

Soul Unbound (E)

51xpressed

Fate Sealed (R)

11xpressed

?

Yone

Toughest Matchups

These champions counter Aatrox
?
Lux
58.2%
697 Matches
?
Ekko
57.9%
233 Matches
?
Irelia
56.6%
369 Matches
?
Diana
56.3%
364 Matches
?
Vex
56.0%
634 Matches
?
Anivia
55.7%
192 Matches
?
Sylas
54.9%
823 Matches
?
Veigar
54.9%
721 Matches
?
Syndra
54.8%
732 Matches
?
Aurora
54.8%
279 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
48.2% WR(26666 Matches)
?
?
47.2% WR(7579 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
53.67% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Yone
?
Veigar
1.38KDA7.25
0.37%Kill Participation0.47%
18Vision Score16
25,786Damage Dealt46,110
31.2Max CS Advantage8
76CS in First 10 Minutes71

Minions have varying gold values depending on their type, and the CS gap results in an approximate 96 gold in your favor.

You could use this early advantage to purchase items like:

?
1Max Level Lead2
Blue64,572G
Difference+11,725G
Red76,297G
?
14,199G
?
12,956G
?
13,522G
?
13,996G
?
9,899G
799G
3,042G
2,909G
4,814G
1,759G
13,400G
?
15,998G
?
16,431G
?
18,810G
?
11,658G
?