Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
17902
?
8696
?
23010
?
13728
?
20780
?
36088
?
36648
?
26641
?
25708
?
11584
Total damage to objectives
9553
12994
3407
4780
1165
13525
84725
10726
20350
6667
Total damage to buildings
2774
0
3407
4201
641
12487
806
5730
7120
5245
Total damage shielded
0
0
0
0
0
0
0
0
0
1956
Total heals on teammates
0
0
0
0
0
0
0
0
0
10388

Abilities usage

in numbers

Aqua Prison (Q)

35xpressed

Ebb and Flow (W)

88xpressed

Tidecaller's Blessing (E)

117xpressed

Tidal Wave (R)

10xpressed

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Nami

Toughest Matchups

These champions counter Aatrox
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Sona
54.8%
511 Matches
?
Velkoz
53.0%
659 Matches
?
Elise
52.6%
152 Matches
?
Bard
51.6%
440 Matches
?
Poppy
51.6%
397 Matches
?
Shaco
51.3%
193 Matches
?
Zyra
51.1%
795 Matches
?
Senna
50.6%
1347 Matches
?
Janna
50.4%
1342 Matches
?
Blitzcrank
50.4%
724 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
52.4% WR(21875 Matches)
?
?
49.8% WR(6202 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
51.78% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Nami
?
Swain
3.80KDA3.20
0.51%Kill Participation0.64%
52Vision Score58
11,584Damage Dealt20,780
1Max CS Advantage96
9CS in First 10 Minutes19

Minions have varying gold values depending on their type, and the CS gap results in an approximate 192 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
1Max Level Lead2
Blue58,768G
Difference+6,753G
Red65,521G
?
11,067G
?
12,272G
?
12,680G
?
11,624G
?
11,125G
3,109G
3,505G
428G
2,213G
1,646G
14,176G
?
15,777G
?
12,252G
?
13,837G
?
9,479G
?