Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
23776
?
17621
?
36235
?
40862
?
13070
?
21009
?
27470
?
25113
?
19654
?
13569
Total damage to objectives
6949
50559
9292
25025
2129
2341
6350
3084
1695
0
Total damage to buildings
4199
2744
8217
8905
215
1211
0
2208
0
0
Total damage shielded
0
0
0
0
5101
0
0
1957
0
0
Total heals on teammates
0
0
0
0
199
0
0
0
0
0

Abilities usage

in numbers

Hammer Shock (Q)

138xpressed

Steadfast Presence (W)

45xpressed

Heroic Charge (E)

34xpressed

Keeper's Verdict (R)

9xpressed

?

Poppy

Toughest Matchups

These champions counter Aatrox
?
Riven
45.5%
154 Matches

Skill path

Most popular ability leveling order
Iron Ambassador
P
Iron Ambassador
Hammer Shock
Q
Hammer Shock
2
4
5
7
9
Steadfast Presence
W
Steadfast Presence
3
14
15
17
18
Heroic Charge
E
Heroic Charge
1
8
10
12
13
Keeper's Verdict
R
Keeper's Verdict
6
11
16

Summoner spell

Most popular spells
?
?
51.6% WR(7213 Matches)
?
?
50.5% WR(3290 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
52.45% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Poppy
?
Ambessa
2.00KDA0.67
0.42%Kill Participation0.17%
18Vision Score28
21,009Damage Dealt23,776
37.75Max CS Advantage3
61CS in First 10 Minutes55

Minions have varying gold values depending on their type, and the CS gap results in an approximate 115 gold in your favor.

You could use this early advantage to purchase items like:

?
2Max Level Lead1
Blue61,545G
Difference+3,989G
Red57,556G
?
10,396G
?
12,898G
?
14,584G
?
15,184G
?
8,483G
417G
183G
2,773G
3,342G
1,526G
10,813G
?
13,081G
?
11,811G
?
11,842G
?
10,009G
?