Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
14683
?
19311
?
17716
?
12249
?
13686
?
11209
?
13828
?
14779
?
14357
?
12740
Total damage to objectives
9737
22961
11348
2188
9865
731
1572
840
8787
1071
Total damage to buildings
9121
190
7559
1947
9725
731
0
20
2531
1071
Total damage shielded
0
0
0
822
0
0
0
0
0
2738
Total heals on teammates
0
0
0
788
0
0
0
0
0
644

Abilities usage

in numbers

Inner Flame (Q)

60xpressed

Focused Resolve (W)

25xpressed

Inspire (E)

78xpressed

Mantra (R)

35xpressed

?

Karma

Toughest Matchups

These champions counter Aatrox
?
Soraka
54.8%
389 Matches
?
Yuumi
54.7%
415 Matches
?
Velkoz
54.4%
390 Matches
?
Senna
53.8%
652 Matches
?
Rell
53.4%
324 Matches
?
Brand
53.2%
342 Matches
?
Nautilus
52.6%
626 Matches
?
Zilean
52.2%
230 Matches
?
Zyra
51.9%
441 Matches
?
Pyke
51.6%
556 Matches

Skill path

Most popular ability leveling order
?
P
Gathering Fire
?
Q
Inner Flame
1
4
5
7
9
?
W
Focused Resolve
3
14
15
17
18
?
E
Inspire
2
8
10
12
13
?
R
Mantra
6
11
16

Summoner spell

Most popular spells
?
?
48.8% WR(9507 Matches)
?
?
51.8% WR(5343 Matches)
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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Karma
?
Seraphine
2.00KDA2.00
0.50%Kill Participation0.42%
30Vision Score25
12,740Damage Dealt12,249
37Max CS Advantage1
14CS in First 10 Minutes8

Minions have varying gold values depending on their type, and the CS gap results in an approximate 115 gold in your favor.

You could use this early advantage to purchase items like:

?
1Max Level Lead1
Blue48,486G
Difference+8,380G
Red40,106G
?
9,688G
?
10,647G
?
10,264G
?
7,018G
?
10,869G
2,498G
2,087G
2,626G
2,432G
3,601G
7,190G
?
8,560G
?
7,638G
?
9,450G
?
7,268G
?